Thoughts

1 thought about "character design"
3/18/2026

UFO UAP RV YT Pipeline - Session 4 Summary (2026-03-18) Phase 1 character design progress: Dave manually generated 56 Grey character images using Krea (not fal.ai). This is a pivot from the planned fal.ai + HRDFLS LoRA workflow. The Krea images are clean 2D comic/illustration style with white backgrounds, good for compositing. Grey portrait inventory: - Base character: 23 images (front, profile, back, top-down, low angle, over-shoulder, kneeling, close-ups, full body, multi-view reference sheets) - MIB outfit: 9 images (black suit, sunglasses) - Lab Outfit: 8 images (white lab coat, khakis, tie) - Priest outfit: 8 images (black vestments, green stole, cross) - Pope outfit: 8 images (full papal regalia with mitre, new addition not in original character bible) Plan revision: Inserted Phase 1.5 (Grey Proof of Concept) before completing portrait generation for the remaining 3 characters (Reptilian, Mantis, Little Green Man). POC will validate the full downstream pipeline with Grey: ElevenLabs voice creation, sample script voiceover, Whisper timestamps, D-ID avatar test, Hailuo subject reference test, minimal Remotion composition. If POC passes, proceed with remaining characters. If issues arise, adjust approach before investing more portrait generation time. Key decision: Dave may continue using Krea instead of fal.ai for remaining characters depending on POC results. The art style from Krea is slightly different (more comic/illustration vs tattoo-flash from fal.ai HRDFLS LoRA).

People: Dave